Gradius Gaiden
   HOME

TheInfoList



OR:

is a 1997 horizontal-scrolling shooter video game developed and published for the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
by
Konami , is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machin ...
. Players control one of four different starships in their mission to eradicate the Bacteria army from destroying the planet Gradius. Gameplay involves shooting down enemies, avoiding their projectiles, and collecting power capsules to unlock access to new weapons. It is the fourth mainline entry in the company's ''
Gradius is a series of shooter video games, introduced in 1985, developed and published by Konami for a variety of portable, console and arcade platforms. In many games in the series, the player controls a ship known as the Vic Viper. Games *''Scr ...
'' franchise, and the second to be produced specifically for a home console. Directed by Seki Teisaku, ''Gaiden'' was created to refine and build on the core ''Gradius'' gameplay, and to create a new, exciting shooter for a home console in mind; as such, the name "Gaiden" was chosen, being the Japanese word for "side-story". Konami worked to make the game stand out from other ''Gradius'' games with unique, creative level designs and all-new mechanics, such as a selection of playable ships, new weapons types, and the ability to swap items in the player's "Power Meter". Some mechanics were also created specifically to take advantage of the PlayStation's hardware capabilities, such as its rotation and transparency effects. The game was completed in less than a year. ''Gradius Gaiden'' was acclaimed for its visuals, gameplay, soundtrack and creativity, and is seen as one of the best games in the ''Gradius'' series. Some have also compared it favorably to '' Castlevania: Symphony of the Night'' for the way it builds upon the series' core mechanics. Others felt it relied largely on fan service, and became too difficult at times. The game never saw a release outside Japan until the release of ''
Gradius Collection is a series of shooter video games, introduced in 1985, developed and published by Konami for a variety of portable, console and arcade platforms. In many games in the series, the player controls a ship known as the Vic Viper. Games *'' Scr ...
'' in 2006 for the
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, ...
. In 2019, it was included in the Japanese version of the
PlayStation Classic The PlayStation Classic is a dedicated video game console by Sony Interactive Entertainment that emulates games originally released on its 1994 PlayStation console. It was announced in September 2018 at the Tokyo Game Show, and released on Dec ...
mini console.


Gameplay

''Gradius Gaiden'' is a horizontal-scrolling shooter game. Players control one of four different starships — the Vic Viper, Lord British, Jade Knight and Falchion β — in their mission to eradicate the Bacterian army before they destroy the planet Gradius. Gameplay itself remains relatively the same compared to previous installments; the player must complete each of the game's stages while shooting down enemies and avoiding collision with either them, their projectiles, or the terrain. Some enemies drop glowing Power Capsules when destroyed, which when collected will highlight a weapon on the player's "Power Meter", located at the bottom corner of the screen. Collecting additional Power Capsules will give the player access to better, stronger weapons. These weapons include missiles, a double shot, lasers, and glowing orbs known as "Options" that follow the player and will fight alongside them. ''Gaiden'' features many new additions to the core gameplay. It was the first game in the series to include two-player simultaneous play. Each of the player's four ships feature their own unique set of weapons; the Vic Viper features the standard ''Gradius'' arsenal of weapons; the Lord British features the Ripple Laser from ''
Salamander Salamanders are a group of amphibians typically characterized by their lizard-like appearance, with slender bodies, blunt snouts, short limbs projecting at right angles to the body, and the presence of a tail in both larvae and adults. All ten ...
'' and a pulsating shot named the "Disruptor"; the Jade Knight has a "Circle Laser" that creates deadly rings surrounding it; the Falchion β has a powerful "Black Hole Bomb" projectile that will suck in any enemies it comes into contact with. At the start of the game, the player can modify the placement of items in their Power Meter to their liking; for instance, the Options can be moved to the very front of their meter, requiring only one Power Capsule. Two new shields were added; the Guard, which makes the player invulnerable to terrain, and the Limit, which gives the player full invincibility for three seconds.


Development

''Gradius Gaiden'' was directed by Seki Teisaku. He was assisted in production by designers Kobayashi Takayki and Chigasaki Kei, sound designer Miura Norikazu, and programmers Yamazaki Yukihiro and Isobe Neiichi, among others.
Translation
by Shmuplations. ).
Most of the staff behind the project previously worked on ''
Gradius Deluxe Pack is a 1996 video game compilation developed and published by Konami. It was originally released for the Sega Saturn and PlayStation, and later for Windows computers a year later. It includes the first two games in the company's ''Gradius'' series ...
'' (1997), a compilation of ''
Gradius is a series of shooter video games, introduced in 1985, developed and published by Konami for a variety of portable, console and arcade platforms. In many games in the series, the player controls a ship known as the Vic Viper. Games *''Scr ...
'' and ''
Gradius II ''Gradius II'' (also known as ''Vulcan Venture'' in arcades outside Japan) is a side-scrolling shooter game. Originally released for the arcades in Japan in 1988, it is the sequel to original ''Gradius'' and was succeeded by '' Gradius III''. Po ...
'' the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
and
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
. This familiarized them with the core mechanics of the ''
Gradius is a series of shooter video games, introduced in 1985, developed and published by Konami for a variety of portable, console and arcade platforms. In many games in the series, the player controls a ship known as the Vic Viper. Games *''Scr ...
'' series. Teisaku's goal was to refine and build upon many of the franchise's pre-existing concepts and ideas, while simultaneously providing an exciting and new experience for shooter fans. For this reason, team chose to name it ''Gaiden'', the Japanese term for "side-story". This also allowed them to experiment with different ideas; while the name ''Gradius IV'' was considered, it was dropped to prevent them from sticking only to mechanics established in earlier installments. Development of ''Gradius Gaiden'' lasted for less than a year. The game was developed for a home console in mind; as previous ''Gradius'' games were developed for arcades, they were designed to be purposefully difficult. This allowed the team to make the difficulty far more balanced and fair, and allow players to improve their skills as they progressed. Teisaku and his colleagues retained elements they considered fun to use and "essential" to the series, namely the power meter system. ''Gaiden'' originally began as a single-player game, with a multiplayer mode added later on. During production of the multiplayer mode, the team needed another ship that could be distinguished from the player's own. The Lord British, the second-player ship from the ''Gradius'' spin-off ''
Salamander Salamanders are a group of amphibians typically characterized by their lizard-like appearance, with slender bodies, blunt snouts, short limbs projecting at right angles to the body, and the presence of a tail in both larvae and adults. All ten ...
'', was added to accompany the default Vic Viper. Two new ships were added alongside them, the Jade Knight and the Falsion β. One of the biggest things the team focused on was the level design. Takayuki and others wanted the levels in ''Gaiden'' to be unique and distinct from those found in previous ''Gradius'' games. The game's first level, "Beyond the White Storm", was chosen to surprise players and to be fresh. Takayuki and others chose a snow theme for the level which had never been used in a ''Gradius'' title up to that point. The development team wanted to have stages feature unique mechanics that made them stand out from other level types in the series, such as the remains of bosses in the second stage and the laser-reflecting crystals in the third stage. Some levels were also designed to take advantage of the PlayStation's hardware capabilities, namely the rotating
Moai Moai or moʻai ( ; es, moái; rap, moʻai, , statue) are monolithic human figures carved by the Rapa Nui people on Easter Island, Rapa Nui in eastern Polynesia between the years 1250 and 1500. Nearly half are still at Rano Raraku, the main mo ...
statues in the fourth stage. The development team toyed with the idea of a "sea of mud" level that slowed down the player's ship, which was scrapped for it not being fun to play. The concept of rearranging the weapons in the power meter was based on the "meter edit" mode in ''
Gradius III ''Gradius III'' is a 1989 scrolling shooter video game developed and published by Konami, originally released for the arcades in Japan and other parts of Asia on December 11, 1989. It is the third game in the ''Gradius'' series. The game was por ...
'', which allowed players to change the weapon types in their power meter before beginning the game. The team thought it was a fun idea, and decided to implement it into ''Gaiden''. Four shield types were added to complement the four playable ships; the "Guard" came from Neichii being generally bad at ''Gradius'' games and always dying when colliding with the ground, while the Limit was based on an idea of having a shield that was about time instead of its durability. The game's "second loop" was created as fan service, being the team's way of thanking players who played the game extensively.


Release

''Gradius Gaiden'' was released on August 28, 1997 in Japan. On July 30, 1998, it was re-released as part of the "PlayStation the Best" budget game label, and again on November 20, 2003 as part of the ''PSone Books'' collection. Konami announced that the game would be released in the U.S. as part of a bundle with ''
Salamander Deluxe Pack Plus , retitled in North America and in the Japanese arcade re-release, is a scrolling shooter arcade game by Konami. Released in 1986 as a spin-off of ''Gradius'', ''Salamander'' introduced a simplified power-up system, two-player cooperative gamepl ...
'' in December 1997, however, it was later cancelled. In 2006, ''Gradius Gaiden'' was compiled into ''
Gradius Collection is a series of shooter video games, introduced in 1985, developed and published by Konami for a variety of portable, console and arcade platforms. In many games in the series, the player controls a ship known as the Vic Viper. Games *'' Scr ...
'', alongside ''
Gradius is a series of shooter video games, introduced in 1985, developed and published by Konami for a variety of portable, console and arcade platforms. In many games in the series, the player controls a ship known as the Vic Viper. Games *''Scr ...
'', ''
Gradius II ''Gradius II'' (also known as ''Vulcan Venture'' in arcades outside Japan) is a side-scrolling shooter game. Originally released for the arcades in Japan in 1988, it is the sequel to original ''Gradius'' and was succeeded by '' Gradius III''. Po ...
'', ''
Gradius III ''Gradius III'' is a 1989 scrolling shooter video game developed and published by Konami, originally released for the arcades in Japan and other parts of Asia on December 11, 1989. It is the third game in the ''Gradius'' series. The game was por ...
'' and ''
Gradius IV is the fourth arcade installment in a series of scrolling shooter video games developed by Konami Computer Entertainment Tokyo. It was preceded by ''Gradius III'', released in 1989, although spinoffs had been released prior to it such as ''Gradius ...
''. This version of the game removed the multiplayer mode and suffers from slowdown in some areas. ''Gradius Gaiden'' is one of twenty games included in the Japanese version of the
PlayStation Classic The PlayStation Classic is a dedicated video game console by Sony Interactive Entertainment that emulates games originally released on its 1994 PlayStation console. It was announced in September 2018 at the Tokyo Game Show, and released on Dec ...
mini console, released in 2019.


Reception

''Gradius Gaiden'' was well-received by critics, and is seen as one of the best games in the ''
Gradius is a series of shooter video games, introduced in 1985, developed and published by Konami for a variety of portable, console and arcade platforms. In many games in the series, the player controls a ship known as the Vic Viper. Games *''Scr ...
'' franchise. It sold a total of 34,383 copies in its lifetime. Several expressed admiration towards its visuals and graphical style. ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
''s Chris Johnston felt that, while not as impressive as those in ''
RayStorm is a 1996 vertically scrolling shooter arcade video game developed and published by Taito. It has been ported to several consoles, including the PlayStation, Sega Saturn, and Xbox 360. Players control a starship, the R-Gray, in its mission to de ...
'' or ''
Star Fox 64 known as ''Lylat Wars'' in the PAL regions, is a 3D rail shooter video game developed by Nintendo for the Nintendo 64. It is the second installment in the ''Star Fox'' series and a reboot of the original ''Star Fox'' for the Super Nintendo Ente ...
'', were excellent, especially its detailed backgrounds. Lord Mathias of ''Super GamePower'' found them to be well-designed and vibrant, and posing some impressive transparency and rotation effects; a writer for ''Ação Games'' agreed. The four reviewers from ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
'' stated it was one of the best-looking shooters on the PlayStation, as did ''Super Juegos''. The soundtrack also received praise, with ''Ação Games'' saying it had some of the best tracks in the series. Johnston believed ''Gaiden'' possessed some well-made music, but that it wasn't as good as earlier ''Gradius'' games. Critics commended ''Gaiden''s gameplay and design. Johnston said the balanced difficulty and fun mechanics made it a solid entry in the franchise, with ''Ação Games'' agreeing. ''Super Juegos'' enjoyed its style and innovation for building on the ''Gradius'' gameplay in a way that made the game feel fresh and new; they favorably compared it to Konami's own '' Castlevania: Symphony of the Night'' for this reason. ''Super Juegos'' and ''Ação Games'' also found it to be one of the best games in the franchise up to that point, with ''Ação Games'' labeling it a "sensational" shooter. The level design was also the subject of praise for its creativity and originality, although ''Famitsu'' staff felt it relied too heavily on ''Gradius'' fan service. Johnston recommended the game to shooter fans for its import-friendly nature. In his review for ''Gradius Collection'', ''GameSpot''s Greg Kasavin felt that ''Gaiden'' was the stand-out game in the collection for its visuals, gameplay and short loading times. In a 2017 retrospective review, Kurt Kalata of ''Hardcore Gaming 101'' labeled ''Gaiden'' as "The perfect example of how to evolve the series", and the ''Gradius'' equivalent to ''Castlevania: Symphony of the Night''. He commended the game's colorful, detailed graphics, soundtrack, and level designs, and praised its creativity and overall quality. Kalata also praised the game's weapon system and new shields, although felt that neither of these were as good as the ones in its predecessor ''Gradius III''. He wrote: "''Gradius Gaiden'' is a fantastic game – it's really a toss-up between this and ''
Gradius V is a Japanese-developed shoot 'em up video game published by Konami for the Sony PlayStation 2 video game console in 2004. ''Gradius V'' was largely developed under contract by Treasure, who had previously worked on ''Radiant Silvergun'' and ''I ...
'' as to which is the best." Writing for ''Retronauts'', Jeremy Parish called it "The glorious high point of classic ''Gradius''", and felt that it alone justified the purchase of ''Gradius Collection''.


Notes


References


External links

* {{Authority control 1997 video games Cooperative video games Gradius video games Multiplayer and single-player video games PlayStation (console) games PlayStation Portable games Video games developed in Japan